Bug in a feature introduced in v3.8: If "RubberWorm anti-sink" was enabled, and "RubberWorm bounciness" was not, the anti-sink state would not be saved for instant replays, and thus would result in a desync if anti-sink was actively used during an instant replay.PNG file with the W:A-specific chunk that was nevertheless not a valid W:A map. PNG file with more than 112 non-black colors was loaded in the Map Editor, it could then be resaved (using the "Save" button) without being reduced to 112 colors, resulting in a. Bug in a feature introduced in v3.6.28.0: If a.
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